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Dirty_Player
The idea is interesting. Although it might take a lot of time. We just need to consider what will happen in case of a restart due to a match or a technical restart?
You can play 6 generations and mark blue-red-blue-red-blue. If there is an objective restart on the remaining one, then return to the last marked one. At the same time, we give a small advantage to blue, as it loses more from being marked out of 5 than red.

In terms of time, it will correspond to 12 in-game half-days. The usual restart scheme (3 days each) with a complete selection of them takes 1+2+1+2+1+2+2 = 11 in-game half-days.