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Well, by the way, the idea about returning to previous generations is not bad.
But it would be better to implement it in a more aesthetically pleasing way - we play 111 five times, saving at the end of blue's turn. Then we start eliminating generations, starting with red, each eliminating 2 generations, and we play on the remaining one.
True, some people might not have any restarts at all, or only have one on turn 113. Taking this into account, we need to save at the end of red's turn as well. By the way, this will eliminate empty turns and losses in generations where a restart is expected.