Auto-translated
The problem is that if there is no interest, it will be a complete failure, which would be a shame.
b)
Well, I’ve been hinted at this a couple of times before, and what about such a project? The most logical option in this situation would be to exclude this country from the game altogether and leave it at the level of a bot that does not participate in game actions, but I really don’t like this option. First, it will negate most of what was in Actaea at the international level (alliances, priorities, etc. will change). And second, I will be a LITTLE)) upset.
In the event of military actions, players will not know the location of the enemy forces without reconnaissance data, but I, as the GM, know about them. This particular point can be resolved by transferring my armies under the honest word of one of my allies (initially I planned Heroist, but now it’s Kosha or Ment), but in terms of politics, economics, etc., I will not do this, because it will return to the first point.
personally, I would like to have the opportunity to visit my country, maybe others too, to see the countries through the eyes of a character, but without blowing up entire cities
anyone will be upset and offended if their country is bombed and captured
In short, the agenda is:
Reject this idea altogether; we continue to play as before.
Full version, NS is no longer taken into account, the GM is accused of rigging the results, of poor distribution of properties and indicators, players argue with each other about their political decisions even more than if they were discussing real politics.
Light version. A small add-on, the ability to supplement your country as desired, a new space for diplomatic negotiations. We play as before, NS is the basis, and technologies and other things do not add bonuses to indicators (exceptions: in the case of future games such as olympiads, mini-expeditions, etc.).