Skip to content
User Avatar
#5346
Auto-translated
Information Technology
I. Free knowledge of the commercial method.
II. Free technology of choice.[/COLOR]
Virtual Environment Immersion
Creation of a system in which a person loses self-awareness of their physical body, and consciousness is placed in virtual reality. The spectrum of possible applications is unimaginably wide.
Neurocomputer Interface
Creation of a system for exchanging information between the brain and a computer. Used in various moments of human life, ranging from "virtual reading" and combat interfaces to "artificial vision" systems and other achievements of this kind.
Artificial Intelligence
Used for performing difficult calculations (analysis and planning), controlling machinery, as well as commercial, military, and medical (diagnostics and treatment) applications.
Commercial Method
Research in the field of scientific studies aimed at profit has led to the emergence of things such as screenless displays, holography, etc. Used by workers of various professions, in everyday life, and also in the armed forces.
Genetic Engineering
I. Correction of genetic defects at the fetal development stage. Health: +3.
II. Future generations of the nation's people are born at least attractive. Happiness: +2
Agricultural Biotechnology
Agricultural products become more resistant to cold, seasonal changes, insect pests, etc.; growth speed decreases, quality improves.
Sector: Agriculture: +150%
Health: +1 for every two units of S:A but no more than +3 per country.
Cloning
Creation of an embryo and subsequent growth of humans from it.
Capabilities:
— Creation of people,
a) according to a designed template (physical characteristics, consciousness, skills and abilities) in large quantities for performing specific work, military service, etc.
b) exact copy of a single individual.
— Growing organs for subsequent transplantation for medical or scientific purposes.
— Regenerative medicine.
Health: +3
Anti-Aging Cure
Having leading specialists in genetic engineering at their disposal and the necessary resources, project leaders can prevent the wear and tear of the human body (cells, bones, etc.), thus preventing aging (lost youth cannot be returned). Such an operation is extremely expensive and requires regular repetition (every 1-5 years depending on compatibility) to maintain the effect.
Additional
1. Artificial meat. In order to save natural resources, space, and also due to numerous requests from animal rights activists, scientific researchers have created a way to produce meat and other similar food products artificially.
2. Anabiosis. Project holders have access to a special system that allows suspending the life activity of any organism for an indefinite period (given a constant energy source).
3. Biological weapons; ability to change characteristics of a living organism.
Pharmaceuticals
I. Production +100%
II. Effect +100%
[/COLOR]
Boosters
Recent achievements in medicine have allowed for stunning success in unlocking human potential and improving quality of life. These drugs improve brain activity, enhance physical capabilities, regulate the proper functioning of the body, and most importantly — lift the mood.
Health: +2
Intelligence: +2
Happiness: +2
Bonuses during Competitive sports events

"Bad" Drugs
Medical research of psychoactive substances in the sphere of entertainment, law enforcement, and armed forces.
Individual for each player
Panacea
A medicine capable of curing any disease, provided it does not require surgical intervention and is not a problem at the genetic level. Additionally, it removes all negative substances from the body, reduces the impact of radiation, smooths its effect, etc.
Additional
1. Miraculous extract. A medicine in the form of an ointment that restores external damage to the body (burns, cuts, etc.); treatment occurs relatively quickly, however, the downside is that the healing effect does not manifest on old wounds (two weeks or more).
2. Chemical weapons.
Cybernetics
I. Cost and production speed of robotics and implants -/+50%
II. Implants and robotics are produced with better quality. Additionally +1 to all industry (robotics); automation bonuses increase further by 15% for industry and 25% for self-defense forces (given the presence of robotics and military robotics respectively).[/COLOR]
Implants
Artificial replacement for lost limbs (prosthetics), teeth, replacement of organs of vision, hearing, etc. Increasing human capabilities through cybernetization.
Robotics
Development and subsequent creation of automated machines for performing construction, industrial, commercial, and household tasks.
+1 to all industry, production +50%
— Requires artificial intelligence research
Military Robotics
Development and subsequent creation of automated machines for performing military tasks.
— Requires robotics research
Automation
Transfers AI control over the transport system, city planning, national defense, etc.
All industry +20% (+35% given robotics)
Self-defense forces +10% (+50% given military robotics)
— Requires artificial intelligence research.
— Cannot be canceled at the player's will
Atomic Energy
I.
II. Nuclear weapons cost -50%[/COLOR]
Nuclear Weapons
Opens access to the construction of nuclear weapons. Contrary to common myth, in reality, not every country of Actea possesses a nuclear arsenal, only those who engaged in research and development in this direction.

Orbital Technologies
I. Production cost of spacecraft and stations -40%
II. Orbital flights are faster and safer, space stations are stronger, ABM has increased efficiency, more powerful ion cannon. [/COLOR]
Orbital Flights
A kind of replacement for traditional aviation; it is too early to dream of flights into deep space, but flights in the planet's orbit are gradually becoming commonplace. With the development of this technology, humanity began using orbital flights for delivering passengers (including on excursions), goods, and troops (military use).
Orbital ABM
A more powerful analog of the traditional strategic anti-ballistic missile defense system. In addition to its usual tasks, it protects other spacecraft from the encroachments of ill-wishers or collisions with space debris.
Ion Cannon
Orbital-based weapon (space station). Along with nuclear weapons, it is a weapon of mass destruction.
+ Has no countermeasures.
+ Pure energy does not harm the ecology.
+ Fast launch, high-precision targeting.
+ Minimization of civilian losses
- Much smaller area damage.
- Extremely high construction cost
- Control center is located on the planet
- Need for recharging
Next-Generation Surveillance System
Opens access to the exact location of enemy troops on the map in case of military action.
— Requires artificial intelligence research
Advanced Warfare
I. Production cost of military equipment -40%
II. Improvement of all characteristics of military equipment.[/COLOR]
Laser Technologies
Open access to the production of various modifications for existing types of military equipment (for example, the use of a laser anti-missile system can be very effective when installed on aircraft). The creation of non-handheld weapons aimed at destroying heavy enemy equipment is permissible.
Electromagnetic Pulse Technologies
Weapons of this type disable computer systems and, as a result, are very effective against modern combat equipment, including robots.
Force Field
Development of systems aimed at creating a barrier that eliminates (or reduces) damage inside the force field from external sources of damage.
Ecology
[/COLOR]
For now, this is all my imagination could come up with. You can probably guess the point of this endeavor, but in reality, it is only part of what I might (yes, might; given my "theme" I cannot speak for certain, and I don't like giving non-one-hundred percent promises) start some time from now.
The numbers are still symbolic, some descriptions are missing, and some cells are completely empty, but here is the essence:
Technologies will be purchased with NTP points on NS;
Production depends on the availability of necessary means;
Countries will be able to conduct joint scientific research to reduce research costs;
Each country can choose its specialties — primary and secondary. A secondary one reduces the research cost, say, by 25%, and opens the first feature. Accordingly, a primary one reduces the research cost by 50% and opens the second feature.

I am creating this thread to bring ideas into this project (new technologies and branches, changes to those I've already thought of, etc.) and discuss them — several heads are better than one.