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Mafia: general discussions.

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#6325
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the abundance of 100% defenses in the recent mafia games freezes me out so much that I've been asking for two substitutions in a row.
I wonder why they even sign up then...
P.S. In principle, impenetrable defenses could be left only to mana, as well as city units who intercept attacks on themselves, while other city units and mafia players should limit themselves to ordinary, but 100% defenses.

Added after 59 minutes
Here I had an idea to give defenses only against certain types of attacks (certain roles could be given defense against several types). Here, the leaders in terms of number of attack types seem to be 66 and 90 mafia players with 3 types (physical, energy, absolute and physical, magic, disease respectively), but their number is limited only by the GM's imagination. I once had to play with 8 types (physical, poison, fire, frost, electric discharge, radiation, mind affect, absolute). In my opinion, this is certainly better than "faith, hope, chance".:smile26:
Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).