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#2190
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temporarily
I encountered this in several roles. How temporary is it?
Immune to any effects except for being killed.
...and how do you check the status?
Has protection against the first attack, a 50% chance to survive the second.
But doesn't survive the third?
All attackers attack the target and cannot perform any other actions during the current night.
Like a 146% kill that definitely won't fail unless someone saves them?
ignores any defense
How much defense does it ignore?
Enigma
Can it trigger a standard kill? What if only one remains and just sits there like an idiot?
Kill. Kills the target, leaves 2 clues.
Excellent! x) x) x) The most useful night action! x) x) x)
- Lightsaber. 100% kill of the target.
Does it completely and absolutely guarantee the kill?
1) There is no order of actions. The order is determined by the Initiative parameter. The one with the higher initiative goes first. If several characters have the same initiative, the one who had it higher initially goes first.
2) Morale shows the probability that the player will be able to use their action again at night with half initiative (if Morale is positive), or will not be able to use any action at night (if Morale is negative). 1 unit of Morale = 10%.
You'll get confused yourself, you'll confuse the players, and the players will confuse each other. I already want it.

In general, it feels like Sitenk based it on those very percentages that we are currently arguing about in the discussions. And I recognized a couple of my ideas that were voiced during the argument. x)
А, вот почему.

🏹🎪+⛓️♿=💕