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Guys, I had an idea. Some of you (I won't point fingers, but you can check the previous page) liked my Sailor Moon-themed Mafia game, and they're asking for more. I'd be happy to do it; I've almost figured out how to adapt the second arc with Nemesis, but then I had another Brilliant Idea. In the first game, the Dark Kingdom won, and all the Sailor Guardians, along with the cat and Myrm, were brutally eliminated. But what if, instead of simply adapting the events of the second part into a Mafia game, I develop an alternative storyline based on the events of the previous Mafia games? It won't be as cool as Revnya's, of course, but I think there's potential, especially after the success of the first part. How to justify the plot-based distribution of sides is my problem. If the plot allows, I might even be able to bring back the Sailor Guardians and their companions. There's a chance that this will be more interesting for the players as well – the game will move away from the original source material, and those who are not familiar with it might find it easier to get into. And, as you've noticed, I'm thrilled with these pairings <3 Be grateful that it's not that heretical yaoi from the classic cartoon.