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#93
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evil_romantic
I don't really want to include an untested template in one of the most important online tournaments, especially since people will be in unequal conditions – some already know the template, but most don't. I'm currently considering an alternative that I've been thinking about after requests to add 8xM and Anarchy – to add a clause to the rules stating that players can play any template by mutual agreement, since in this tournament, unlike the previous one, there is no strict adherence to templates, so this option is viable.
It definitely needs to be tested, but a slot for it can be reserved.
Although, in principle, the template has been tested for a long time; it just needs to be slightly adjusted for the SOD (Strategic Options and Difficulties).

Regarding the starting funds: It's noticeably less than in WoTA (War of the Ancients), but it doesn't have a significant impact on the initial development. In WoTA, on the contrary, I think there was too much.
The treasures, if nothing has been changed in them, should be the same. I haven't noticed any significant difference yet.
Chain-grabbing cities – don't play on fast speeds.
What is not yet clear whether it is good or bad is the reduced strength of the teleport guards. Stinger managed to visit even with strong guards

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