An interesting match, quite a good one.
At the start, a rather dull layout with no external dwellings and goodies, but scouting in the transition zone revealed 3 red towers nearby and an elf external dwelling + I reached the ramp computer.
On turn 122, buying and delivering everything. I get 4 fire birds, then the first fireball. Fire birds, grannies, oceanids against a bunch of pirates and a tough ballista.
Killed all the pirates and the ballista using a bolt (Cassie's spellpower + artifact were decently leveled).
After that, I could have tried to end the game and go straight at the opponent, but I left to gobble up resources.
I started collecting fire obelisks, Griffin Conservatories, hives. If I hadn't krabbed, I'd have had 12+ birds, but instead I lost a lot of them.
Built 5 Mage Guilds in the ramp — complete garbage there.
Entered a good treasure zone; several hives and zephyrs allowed me to start taking Dragon Utopias on the 3rd.
From the 3rd Dragon Utopia, I got Air Control, then a few more Utopias.
Switched to Crag Hack, but he never got Logistics, so I cleared the map with 2 heroes. Without Town Portal, everything was very slow. Only at the start of the 2nd month, after many Utopias and guilds, I found Town Portal in another shrine :smile49:
Also found sandals, which I was missing for the Alliance. Assembled the Cornucopia, Elixir, new resist collector.
Built Arch Devils for speed and -luck, later also Phoenixes. The opponent left me 16 Nix in his main, so I ended up with 30 of them — a pretty combat-ready stack too.
In the end, after all the artifacts were consumed, the opponent attacks me in the castle.
Crag Hack 39-28 Off/Def/Tactics/Artillery (rest not important)
Alliance, Speed Ring, Golden Bow, Elixir, -1 Luck
14 Phoenixes, 5 Arch Devils, 62 Grand Elves, 11 Angels, 11 Assid Spiders, 38 Grand Nix, 54 Cyclopes
Jeremy 38-29 Off/Def/Artillery
Elixir, Golden Bow, -2 Luck, -1 Morale, +2 Speed
23 Titans, 1+8+1 Fire Birds, 10 Angels, 34 Elves, 73 Cyclopes.
Due to the Alliance, I have +2 Morale / -3 Luck, the opponent has -2 Morale / -3 Luck.
Round 1: With towers, I take out the ballista immediately, then wait. The opponent takes out 6 Phoenixes with Titans and closes the gate with a single unit; with Cyclopes, I only reduce the opponent's Cyclopes by about 8. Next, from the wait, Angels and Elves cut down the opponent's Angels. Phoenixes blast through birds + Titans (with anti-luck, so just a little), and Arch Devils take out the wagon.
Round 2: Phoenixes blast again, Arch Devils lock down the Titans, and Angels and Elves kill almost all Cyclopes. The opponent's Titans get anti-morale, and he surrenders.
Thank you for a very interesting game!