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Qualification report for the HotA Tasting tournament for player DreadKn1ght
10.04.2015 VlaVor (Blue, Wharf, Illor) lose DreadKn1ght (Red, Wharf, Jeremy) Mini-Nostalgia 145
Played this map for the first time, I liked it! :smile20: As the game progressed, I realized how to play here! Useful experience! :smile54:
The starting respawn was decent, but the High Elves blocked the road to the upper zone. I was given Corkes as a hero and decided to level both of them. I headed down, visited the Stable, and captured the Dungeon. However, Corkes caught an Eagle Eye from the Scholar, so he became a secondary hero.
On week 3, I found the Air book. Then, due to my own ignorance, I spent time building up the Mages' Guild, even though all spells could have been used without it. As a result, I lost several days, while Jeremy grew stronger (at least the tavern showed a strong army). Only on turn 144 did Illor use DD (Flight was forbidden to be used on the opponent's respawn), killing the scout and closing the entrance to the Dungeon. On the next turn, Jeremy attacks. A slight advantage in troops and +1 Speed decided the outcome of the battle (I didn't want to pay off and continue further).
DreadKn1ght, thanks for the game and good luck in the tournament! :smile19:
10.04.2015 VlaVor (Blue, Wharf, Illor) lose DreadKn1ght (Red, Wharf, Jeremy) Mini-Nostalgia 145
Played this map for the first time, I liked it! :smile20: As the game progressed, I realized how to play here! Useful experience! :smile54:
The starting respawn was decent, but the High Elves blocked the road to the upper zone. I was given Corkes as a hero and decided to level both of them. I headed down, visited the Stable, and captured the Dungeon. However, Corkes caught an Eagle Eye from the Scholar, so he became a secondary hero.
On week 3, I found the Air book. Then, due to my own ignorance, I spent time building up the Mages' Guild, even though all spells could have been used without it. As a result, I lost several days, while Jeremy grew stronger (at least the tavern showed a strong army). Only on turn 144 did Illor use DD (Flight was forbidden to be used on the opponent's respawn), killing the scout and closing the entrance to the Dungeon. On the next turn, Jeremy attacks. A slight advantage in troops and +1 Speed decided the outcome of the battle (I didn't want to pay off and continue further).
DreadKn1ght, thanks for the game and good luck in the tournament! :smile19: