Perhaps the only factor in favor of implementing rebuilding is that games are not rare when one of the opponents is trapped in their own zone and the only chance to break out is in a home-built control. But overall, in HotA, it's done so that with proper scouting, finding control is definitely no harder than in Wake of Gods with the presence of rebuilding (IMHO).
Perhaps the only factor in favor of implementing rebuilding is that games are not rare when one of the opponents is trapped in their own zone and the only chance to break out is in a home-built control. But overall, in HotA, it's done so that with proper scouting, finding control is definitely no harder than in Wake of Gods with the presence of rebuilding (IMHO).