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I completely don't understand what's wrong with what was done in HotA with the "additional possibility of finding control". Obviously, it bothers those who either haven't played HotA or have played it too little. Control scrolls are allocated to a separate category with 15000 guardians and a zone limit of 1 piece. Given such value, it's roughly the same as someone breaking into a treasure zone with a utopia and a hive next to it, while someone else has an empty zone but a Dimension Door or Town Portal scroll. Quite balanced, I think. Plus, the level 4 gazebo appeared, which is also important. And in the sand zones, I've noticed that there are clearly more pyramids (although I haven't seen their spawn rate being increased).
Perhaps the only factor in favor of implementing rebuilding is that games are not rare when one of the opponents is trapped in their own zone and the only chance to break out is in a home-built control. But overall, in HotA, it's done so that with proper scouting, finding control is definitely no harder than in Wake of Gods with the presence of rebuilding (IMHO).
Perhaps the only factor in favor of implementing rebuilding is that games are not rare when one of the opponents is trapped in their own zone and the only chance to break out is in a home-built control. But overall, in HotA, it's done so that with proper scouting, finding control is definitely no harder than in Wake of Gods with the presence of rebuilding (IMHO).