Skip to content
User Avatar
#1957
Auto-translated
function play_anims() if GetCurrentPlayer() ~= 1 then return end Trigger(REGION_ENTER_AND_STOP_TRIGGER, '1', nil) PlayObjectAnimation("q12", "death", ONESHOT_STILL) sleep(3) end Trigger(REGION_ENTER_AND_STOP_TRIGGER, '1', 'play_anims') It doesn't work. What's the problem?

Statistics

Welcome our newest member: leyu