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I think we should create four types of elves: forest, dark, ice, and high elves. There are also many human factions in Ascension. In general, I expected to see more unit suggestions, but we need to keep in mind: archers and druids are already forest elves, poisons and scouting are dark elves, magic is for mages, so we need to come up with something original or something like a balance between magic and druidism. Mugais: in D&D, there are many not only elves but also hobbits, like five different types.
I suggest making high elves instead of a mage race; that would be better, so we can take various rajas, djinns.