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#341
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spl1nter
The entire first month, Slow just wouldn't show up, because of that I couldn't collect much in the Dragon Utopias. Meanwhile, my opponent's situation was also dire, and I needed to go kill him as quickly as possible, but - if I'd known, I'd be in Sochi. At the start of the second month, I started taking Dragon Utopias; in the meantime, Gunnar leveled up significantly and got 13 Angels, against my 8 and 17 Unicorns. He parked outside my Castle, and at that moment in a max Dragon Utopia, I get KZ, a hat giving +4SP and Int, and a hat granting all level 5 spells. Teleport home, the Castle is fortified - the opponent runs back to where he came from. Then I just fatten up on Dragon Fly Hives and Griffin Conservatories; a week later, the opponent writes - GG, I can't watch this anymore.
Thanks for the game!
A tough first week, lots of blocks, my main hero didn't come through, I leveled Solmyr with whatever I could. On the second week I broke through, gathered 12 Unicorns, 3 Angels, Gunnar showed up, immediately cleared a treasure chest for a full first level of XP. In came Kyrre with nasty stats, I thought it was GG, sent Solmyr forward to do a bit of hit-and-run, and the opponent ran away, saying my Gunnar was too weak, we live. On the third week, 2 max Griffin Conservatories showed up nicely. I attacked a Naga Bank with the wrong army, and ended up losing the Unicorns. A Red Tower + 2 Dragon Utopias were revealed on the treasure ground where Kyrre ran off; I realize if I give up this piece, it's GG. I run there for a long time with Gunnar. Ended up with a max Griffin Conservatory. The Angels and Nagas survived, along with a couple of Golems. Lots of stats, no Control. Red Tower across the mountains, the second Dragon Utopia isn't very close. Kyrre is nearby, I chickened out from engaging without meat. I leave Solmyr there. My main hero clears a Dungeon, doubles mana, runs to the home Dragon Utopia. Solmyr breaks through an opponent's secondary, scout heroes break the chain and search for the main town. I see that town also has a max Griffin Conservatory, and the chain has already reformed. I spotted the town. I realized I needed to take it while Kyrre couldn't return. Gunnar clears it, takes down GO. Ciele is on hand with the army to take the main town, then rebuild Archangels, and with 11 Archangels the opponent won't be able to do anything. But plan is a plan, and after clearing GO there are 10 seconds left, and I can't squeeze past the second one. And in that max Dragon Utopia, Kyrre gets full Control, so he returns to town and sleeps there every night for the next 10 days. In the home Dragon Utopia, KV, a few more stats, but against a Castle with an external dwelling of Angels and full Control, I can't do anything. GG.
I messed up with saves too, having updated HD in the middle of the game, forgot to set up daily saves. So I didn't even have a chance to check if the opponent had level 5 Mage Guild.
Thanks for the game, good luck further.

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