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#4367
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Bonus to damage for negative compassion (e.g., +30% damage for Rex Ventorum, +56% damage for Steel Men)
But there is also a penalty to non-combat actions (including diplomacy) for negative pacifism (e.g., -262% for Rex Ventorum, -147% for Steel Men)
It's balanced. Revan, implement it!
Where do we go?
Where do we end up when we save the world?