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#34
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dwp1970
I think the idea behind the tournament formula is either not fully thought out or simply unsuccessful.
sitis
Actually, yes, there is this nuance: the player who holds out longer (in the case where both teams draw and one of the players is essentially already losing) while defending, no matter how, gets 2 points, and the other side gets 1 point. Perhaps it would have been better to either declare a draw when each team has 1 winner, or come up with something completely new: for example, record the time it takes to capture the opponent's main Castle. That is, for example, if the red player captures the blue player's Castle at 1-4-5, but doesn't kill the main hero, then both players must record/remember this time, and if the red player actually wins, this time should be used to compare and determine the winner (specifically, to award the 2nd point), i.e., the time of capturing the opponent's Castle. And if, somehow, the blue player turns the game in his favor, then in the event of his victory, the time of capturing the red player's Castle should be recorded in the same way. And whoever captures the opponent's Castle faster wins (in the case of a draw).
The comments are valid. But a good idea always comes later...
We will refine it in the future.

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