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Had hard week1,lost all archers and centaurs vs vampires.Managed to build unicorns and citadel week1.In week2 and week3,cleaned several hives,took stronghold village,scouted tope nearby.Also,meanwhile found dd scroll and started to build up mage guild in rampart town.On 141 took 1st tope,but nothing special got from there.On 142 build mage guild level 5 and scouted 2nd tope which I took day later and got blue hat from there.Later I visited few stats booster buildings and took fortress CPU town and upgraded 50+ wyverns into monarchs and went for opponent since that moment.Didnt get view air in any of 5 mage guilds but at the end I managed to take his starting town and caught his army on support hero on 216.Opponent was lacking few seconds on timer to transfer his army to main hero,and he gave up after that.Thx for game.
Used all restarts, ended up with a poor distribution, no caches, small starting army, 2 exits from the home respawn, both into the desert, there were 2 cans, took several crypts, split an already tiny army, fought only with magic, couldn't capture the CPU, and as a result of the whole week - wiped in max crypt and a dilemma: place psychos at home or buy out Tanta with +4 knowledge ASP, chose Tanta. Then didn't creep, captured CPU Necromancer, on the 3rd somewhere with ~400 skeletons entered a max can, got out with difficulty, losing all skeletons, immediately captured another three-stack, then didn't creep again, leveled Moner with angels, but several gross errors and morale led to the loss of 3 angels, found many Necromancer caches, took 2 Dragon Utopia, had good stats and magic, but lacked a few seconds on the timer to bring the army to Tanta, thx for game.