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Appeals Committee. Disputed situations in tournaments.

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#1126
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wowa
Well, he was fighting in the Castle,
i.e., he entered the game.

You could say the same about the SHA bug: at some point, the first player will come to kill the second, and then the second will actually enter the game (well, there you go, but you wrote that he wouldn't get a turn)))
MedjersoN_HP
It seems I'm starting to understand. So, is it allowed on Anarchy and with SHA? After all, it will be prohibited by a separate rule regarding bugs, but on Anarchy, the rules are abolished.

Clause 2.13 does not cease to apply on Anarchy.
Dirty_Player
The game starts when the map is created and Red makes his move. The fact that Blue was killed on turn 111 is just a simple red rush. On Anarchy, it is stated that there is no replay for encounters and blocks, as well as that you can safely pass by moved guards. In this case, opponents know what they are getting into when they agree to play without rules. If Blue has replays available, he can use them during Red's turn. As for the ethical side of the issue, I don't see any difference between killing on turn 111 and 112, because in both cases there was a bugged passage or a moved ГО.

All of this is fair and reasonable, but you are describing the situation from the point of view of the rules. I only welcome this approach, but initially, when raising this topic, I was interested in the opinion of those who put moral considerations above the letter of the rules. I asked about fair play.

What am I getting at? I believe that Redwyte did not violate the rule of fair play; Wowa believes that he did. Unfortunately, none of the members of the Arbitration Committee have expressed their position on this matter. There is a suggestion: maybe we could somehow specify the concept of fair play?
I would highlight the following signs of unfair play:
1. Using third-party programs that are not allowed in the rules and give an advantage. The rules currently mention Cranium and HD Mod; it would be worth adding a few more permitted and well-known programs;
2. Opening saves before the end of the game;
3. Watching an opponent's stream/getting information about an unfinished game;
4. Not repeating a previously made move after a disconnect or crash;
5. Simulating a disconnect or crash;
6. Impersonating another player or having another player impersonate oneself;
7. Using obvious game bugs that are not allowed by the rules. [I remember a couple of years ago there was a bug where buying one angel in the Castle resulted in two being purchased; later, this was fixed in HD Mod. Another example: Dirty's story about buying seven Titans in Refuge. Or yet another strategy from Maydak. This also includes the SHA bug, if it weren't for the autumn precedent, which essentially legalized this bug for a short time].

I am proceeding from the fact that unfair play is gaining advantages not предусмотренных the game. Killing Blue in the Castle on turn 111 on Anarchy is perfectly provided for by the game - therefore, this is a normal fair victory, just like any other fair "victory with replays".
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