Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
I started playing with a hero, and everything was going well. I defeated the weakest garrison, which was closest to the castle, and then I noticed that the enemy had holed up inside the castle, and I panicked, thinking, "What should I do?" Then I suddenly remembered my old walkthrough of this map, which said that if you spend a few turns exploring the map, the enemy will come out of the castle. But he didn't come out. I decided to attack on auto-battle with my last remaining strength, because I was too lazy to think, and to my surprise, I won! Only 3 golems were left alive, but that's okay! I completed the map in 2 months, 1 week, and 5 days. I didn't see the point in clearing everything; I only captured all the upgrade locations and leveled up the guild to level 3. There was nothing useful in level 4.
P.S. Zehir's skills seem to focus on knowledge, as is typical for mages. I already have knowledge level 9, with 135 mana points and magic affinity.
I leveled up the skills as suggested in the walkthrough on Hugogle: spellcasting, dark magic, and education. Light magic hasn't appeared yet.