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#1769
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reached the Dungeon Castle, there's a block on the Naga turn. Reached the center - there are 50-99 Ice Golems that prevent taking the city. On turn 131, the opponent broke through the Naga and doubled his mana. This decided the outcome in the Final Battle. I hate this game, especially the stupid Fiend, as well as all the Wizards, all the blocks, and Inferno on random maps without rests. Thanks for the game.
On the first rush, I teleported to the block near the Utopia, following the only road to the end of the week, and somehow reached the opponent's Rampart through the wilderness with Barbarians and Earth Elementals. On the second rush, I went to the Treasure Chamber, but there was nothing there except a Dragon Hoard and a Naga Bank. I built a 4th Greater Mage, but there was nothing there either, but there was a Scroll of Berserk. I ran to look for luck at the opponent's, who only has 1 Castle. I took his Companion Dungeon, which had double mana and a Final Battle in the next turn. There were more powerful units there, but 120 mana, Mass Haste, Slow, Shields, Leather Armor, and Berserk with an arrow attack of 180 against 4 mana – there was no chance.
Thanks for the game!

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