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The final chapter of Heroes of Might and Magic V – this fall!

Nival Interactive and Ubisoft today announced that "Heroes of Might and Magic V: Tribes of the East" – the official expansion to the popular strategy game Heroes of Might and Magic V – will be released in the fall of 2007. The game will be sold as a standalone product, not requiring the original Heroes of Might and Magic V disc. "1C" is the exclusive distributor of "Heroes of Might and Magic V: Tribes of the East" in Russia, the CIS, and the Baltic countries.

"Heroes of Might and Magic V: Tribes of the East" is the concluding chapter of the epic conflict that began with the interrupted wedding of Queen Isabel and forever changed the fate of each of the factions in the world of Ashan. Players will be able to follow in the footsteps of the powerful necromancer Arantir, who exposed the conspiracy of the Demon Lord and challenged his own kin, and also learn the secret of the prophecy about the coming of the Dark Messiah to this world.

The expansion also returns the last of the missing classic hero types – the barbarians. In the world of Ashan, their role is played by nomadic tribes of orcs from the vast eastern plains of Ranaan. Created to oppose the hordes of demons, the orcs, who survived the holy war declared against them by their own creators, return to the civilized lands of Ashan to once again fight against the minions of Kha-Beleth.

Key features of the game:
    New Orc faction. Wild, fiercely proud, and free, the Orcs embody absolute power in the world of Might and Magic. The army of this faction also includes centaurs, goblins, cyclops, and wyverns. Lacking the ability to master magic, and protected by weak armor, the orc army is nevertheless capable of withstanding the strongest mages of Ashan and is extremely dangerous in attack.
      New story chapters. The chronicle of the Might and Magic world will be enriched with new chapters telling about the end of Biara's rule, who usurped the throne of Queen Isabel. Learning about the demonic influence on the knights of the Griffin Empire, the wild tribes of orcs unite and decide to confront the threat from Inferno. Characters familiar to players from Dark Messiah of Might and Magic will also join the game, adding spice to this political mix.
        Alternative upgrade for all creatures. As a result of the schism that occurred in the Griffin Empire, Haven gained access to new, especially dangerous fighters. This threat could not go unnoticed, and now each race has alternative upgrades for all creatures, opening up the widest tactical possibilities for the player.

        More than just an expansion! The final touches to the game balance model of Heroes of Might and Magic V, related to the introduction of the anti-magic hero class – the barbarian. New spells and new buildings on the adventure map. New magical items and unique sets of artifacts of the same nature, giving the player additional bonuses and opportunities depending on the number found. In addition, "Heroes of Might and Magic V: Tribes of the East" includes 10 additional maps for multiplayer and 5 story maps for single-player, which were not included in any of the campaigns.

        We are looking forward to it.:)


        Screenshots:
        1. A small orc army.
        2. An orc city.
        3. An orc army.
        4. An orc hero on the map
        5. A battle, on the left, as I understand it, is the second upgrade of the minotaur.
        6. A cyclops, taken from the main page of the Nival forum.