Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
I don't understand why there's so much fuss about the Training Ground. IMO, it encourages players against Haven to not delay and to eliminate the enemy as quickly as possible. After all, for a decent upgrade, you need:
a) a reasonably well-developed town;
b) a hero with a decent skill level;
c) a huge amount of gold.
Even with a 40% price reduction (for building it), upgrading units is expensive. In the early stages, there isn't enough money. And initially, Haven is completely weak – even with a large number of peasants, which can be easily blocked by gargoyles or something else. And later, it's desirable to reduce the enemy's income as much as possible so that they simply don't have enough money to upgrade