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Gentlemen, allow me to join your conversation. I'll say right away that upon first acquaintance, Heaven captivated me with its unit design for an idealistic representation of the classic Middle Ages, something between French and English knights. A question for the Archangel: are you a woman? At first, for some reason, this fact bothered me, but now it makes me treat every unit with great tenderness. Previously, Archangels were my primary combat unit, but now I protect the women. Phew, what an occasion! There really was a blunder with the balance, starting with the cost. But I hope patches will settle everything. And griffins deal noticeably more damage after diving! It's a pity swordsmen lost the purpose on the battlefield that they had in Heroes 3. Otherwise, overall, you'll agree that all units are very beautifully drawn. In my opinion, the city is also made very diligently and clearly with love. However, looking at the city and its buildings, I invariably recall Disciples 2.