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The game started well. Near my main town, there were 2 smaller towns: I maxed out the slow spell and took both of them in week 1 (2+4). I had 6 angels, although there wasn't much meat left.:) And then I messed up:rolleyes: I got stuck in a pattern and started wasting time, when I should have taken the enemy's capital right away. As a result, I ended up in a bad situation - losing after 30 turns:rolleyes: At that moment, the opponent was building angels and took my capital, realizing what was in it:eek: The strength of his troops was a complete surprise to me - 9 angels and 120 archers. Against 6 angels and 30 vivs.:smile18: The archers decided everything - there were too many of them. If I had started on week 2, as I should have, I probably would have won the game. But I messed up - I slowed down, and I had no chance:smile02: :smile26: :smile09: