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#274
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Loinz
We played after a save, so I don't remember the first week. I know I took an adjacent Castle via roadless terrain.
On the second week I break through the 1st Griffin Conservatory, Dwarf Cottages, pick up a necklace +3 morale/luck, a small shield +3/3, on day 127 I take the adjacent swamp along the road and place ducks there. On day 131 I grab a Dragon Fly Hive +6 somewhere nearby. And then there's nothing else to do. Treasure zones are far away, no objects, nothing to hit the GO with.
There's a road from the adjacent zone via roadless terrain to the opponent. I plan to go there, picking up an external dwelling of angels along the way. I defeat Ivor, I bring Tyraxor to the external dwelling. But because of the scout hero (100% his fault), who was upgraded on a Gnoll instead of a Pegasus — the army doesn't make it. As a result, Ivor and Tyraxor simply waste a day for nothing. I get completely demoralized. I leave Ivor to break through the guard to the opponent on a Centaur, realizing the opponent might cover it... mood is already downcast. And then, unexpectedly, Tazar indeed comes out and kills Ivor.
I bring up the army and attack with Tyraxor. On Tactics I close off 30+ Grand Elves, there are 10 Dragon Flies, an angel, and 6 Battle Griffins, plus lots of meat in the form of Dwarves and logs. Tazar has 35 Wasps, an angel, 4 Dragon Flies, and chaff. Stats are the same. I easily shoot them down, Tazar leaves with 15 Wasps.
Thanks for the game.

Respawn — micro-respawn, there was an external dwelling of Wasps. Little money. In the adjacent zone there's a level 1 Griffin Conservatory.
In the underground there's another level 1 Griffin Conservatory. No Dragon Fly Hives. Total of 2 angels (1 was eaten by 50-99 Arch Magi) and native meat. On approach to the opponent I shaved off the main hero on a speed upgrade, but the stack of Grand Elves, closed off by meat, can't be countered even on a scout hero. Sadness.
Thanks for the game.

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