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I said this primarily as a player, Mage Guild, don't accuse me of favoritism; if I wanted to play world domination, I would have chosen Civilization instead of wasting dozens of hours on all of this. But now I will say it as a GM. Example: There is the UN, and member countries have signed certain agreements (primarily related to their membership). Suddenly, out of nowhere, another UN appears that declares, "This UN is not real; ours is the real one!" Does that sound silly? Yes, it does. And yet, that’s exactly what it is. In our case, this isn’t just “some other organization whose membership no one has forbidden me from joining”; it is precisely a clone of an already existing Security Council. - It pursues similar goals. - It has a similar structure. - It even has the same name in the end. In this case, with both identical organizations, one will always be illegitimate (it’s like having two different governments in one country). Another example: Let’s say there is NATO. Ukraine really wants to join it. What should it do? It should try every possible way to achieve its membership. But how does it happen within this game? Ukraine creates its own NATO and invites current members of that organization to become its members. My position: Member states of the original Security Council can quite possibly become members of its clone (after all, this is politics, and I won't hinder this in any way), but this will mean that they are not fulfilling their international obligations.
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Стартовый пост - Квенты - Разное
Резара - Аксель - Орвальд - Эмилия

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