I think everyone already knows about the Naga city mod.
Here I will post my sub-mods.
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Mod #1 – objects on the map; now all dwellings, the city itself, and the Ent bank have different models.
https://yadi.sk/d/SCQKjAicz5HX5
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THE MOD IS OUTDATED
The Naga witches are cool, but during their idle animation, the stick slightly passes through their tail, so I replaced the animation with a shamanic one, and the move animation with a Kujin one, so they don't run around waving a stick, but crawl (it shouldn’t affect the Baba on the Tower).
The second file of the mod replaces the icon; it is now easier to distinguish them.
The third file fixes the issue with the snakes on their heads; after death, they turned red.
https://yadi.sk/d/SCQKjAicz5HX5
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And finally, a fix for unit prices – now, fully recruiting all creatures in a built-up city costs 28000.
https://yadi.sk/d/SCQKjAicz5HX5
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Mod for new lighting – it was already in the mod, but didn't work(((
https://yadi.sk/d/SCQKjAicz5HX5
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And now, a mod that I had nothing to do with – /topic/at/1187579/.
This message contains the Russian version of the Naga city.
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Mod for a new model of coral priestesses – /topic/at/1231397/.
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Fix from Great Antosha – I don’t know what it does; read about it in the post – /topic/at/1252257/.
Screenshots.