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#1216
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Masha surprised me a bit on the bridge, essentially removing all the templates, leaving three templates that were ideal in my opinion against Flax - Skirmish, Jebus Cross, Balance. After eliminating Skirmish, I was left with a choice between Jebus Cross or Balance; from my experience on Balance, external dwellings and conservatories often spawn on respawns, so the double dungeon looked more attractive than a random Jebus Cross, so we played Balance.
I had to take a painful 112 restart due to a loss (I went into conservatory 2 and couldn't handle it), before that also a 111, it would have been unpleasant to catch a total crap because of this, but in the end I got lucky. On the respawn there's an external dwelling of Minotaurs, a conservatory two, though very few Troglodytes and the roads are very crooked.
I struggled with a lack of money the first week, built/portal-summoned Minotaurs, leveled up secondary heroes, picked up a box for 5k along the way, another cos one, a couple of Dwarves. I haven't seen such a bad Shacti in a long time, first it pushes Leadership, then Artillery, then Earth, Intelligence, and Fire. Well, at least there is Mass Slow, and thanks for that.
On 123 I break 27 Royal Snakes in the center, in the center I pick up a Sword +2+2, find a passage to the super treasure zone and a conservatory in the sands.
On my turn, Mullich bursts into the center, but after breaking through the GO, he essentially stops at the entrance. His army there is 5 Birds, a couple of Angels, about 40 Air Elementals and some misc, my stats are slightly higher, by 1-2 at most. My army has 3 Angels, 24 Royal Snakes, and misc. In theory, the Minotaurs should have crushed everything, but I was afraid of Mullich with his +2 Speed, and who knows what magic he has there, I decide to just go into the treasure zone carelessly.
Mullich didn't chase me, he decided to capture all my towns, as usually happens on Balance - quite vainly. After 5 days he brought 70 Dwarves, - and I even managed to catch Mullich with all my strength, before the start of the new week, he conceded.

Thanks for the game!

On the bridge I try to get rid of templates that potentially threaten me with one-sided games, playing for two months, leveling the hero up the entire skill tree, building thousands of Mage Guilds in thousands of castles, running around treasure zones, knowing the opponent is running around other treasure zones at the same time, Diamond is too meticulous, you tremble for every village and relics are lying around... So the choice remains very small.

Balance is good for Conflux with a native secondary skill with Air Elementals. But I didn't have a road to that native secondary town.:( I liked the heroes from the start (Mullich, Grinya), second level, good Mage Guild, lots of Air Elementals. I could have taken 112, but I was afraid it would turn out worse.

113 - I break 20 Storm Elementals on the grass, send a scout without an army, and he runs into a block of 50+ Dwarves for a scroll (of Flight, which can't be used on Balance).
114 - loss in conservatory 1.
117 - Birds in the citadel.
The roads aren't great, or maybe I played poorly. In general, I see Shacti running from the pre-treasure zone into the treasure zone. I won't catch him since I have no Logistics. I ran to take his castles. The roads there are veeeery long, by the time I took everything, Shacti was already returning from the treasure zone with +70 Dwarves, in Boots of Speed and Gloves. Mullich was jealous. No chance.
I don't know, maybe I should have run after him into the treasure zone and collected objects simultaneously, but I doubt I would have made it in time, since there's also a helper from the prison and he had 900 more movement per day + Shacti was already a day ahead.:confused:

Thanks for the game.
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