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"The Newbie-2015. Winter" tournament.

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#227
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Be3y4uu
All buggy, re-buggy generation.
Thanks for the game.
and yes, 117 is a full game on this adjacent zone, I didn't surrender :D

Kyrre comes in with 5 Centaurs, total 12 Grand Elves on day 3 (wood wasn't delivered immediately, had to build a lumber mill). From day 2 I'm clearing crypts (2 pre-max and 1 max), external dwelling of Centaurs, on day 4-5 I take two Dwarf Cottages — the size 15 and size 20. Kyrre immediately maxes Logistics, runs around the entire respawn, maxes Archery and picks up Earth magic, collects stat boosters, scout heroes collect resources, vacuuming. Lots of money, I plan (and build) the Horn of the Abyss in the Castle, which means Kyrre will be without a spell book until day 121.
I reveal that the adjacent zone without a road is also a ramp with an external dwelling of Elves (needs to be captured on day 117), and the adjacent zone with a road is blocked by 10+ upgraded Monks — guarding a Treasure.
On day 116 I reveal the opponent in that same adjacent zone without a road, playing with Fire elementals. I fight my way there with Kyrre, scout hero scouts ahead. I think, if everything goes badly — I have money to buy peace. I reveal Arlach with ~20 Grand Elves and crossbows, and I'm also ramping. The opponent checks Kyrre and sits in a fort.
On day 117 I attack with Inteus with Gremlin meat, with shooters and 5 spell power. I manage to cast 3 shots of Lightning Bolt, shave the Marksmen. Surrender follows.
On Kyrre remains all the week 1 purchases, on Arlach 18 Grand Elves and a few Centaurs and Pikemen.
There were many attack stat boosters along the way, from crypts a Shield +2 and a badge +morale. Stats slightly higher than the opponent. The opponent took 2 ramp adjacent zones and focused on building Grand Elves, ignoring Castle development. Something like that.

Thanks for the game.

http://twitch.tv/dontcallmechris
Ricardo Bae: Ur a winner rite meow
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