Skip to content

Islands of Mystery, Chapter 2: Dragon Wisdom

User Avatar
#101
Auto-translated
Will anyone write a Walkthrough?
The first mission seemed like a nightmare at the beginning, I mean the screenshot in the very first post of the topic. :eek: I replayed it several times, and I thought that there might be troop reinforcement in the garrison, but there wasn't. You still need to complete the entire circuit through the prison dungeon and reach the surface with level 6-7. And on this first garrison on the surface, the "Danger" is "high," so auto-combat is useless; by the way, the same goes for all previous encounters with neutrals below. You need to save as many Djinns as possible; they are the main force against the outpost, casting your Darkness spells on them. And you don't need to add Berserkers and anyone else who comes in units of 1; it's better to kill them for experience before leaving, and split the Djinns into the maximum possible number of stacks. If you get the Fire Warriors skill while exploring the basement, consider yourself lucky. And yes, you definitely need to buy combat machines; there's a workshop there, and that's exactly what the underground money is for.
After that, everything becomes a little easier, but almost the entire map is traversed with manual combat: auto-combat will result in unnecessary losses. You reach the limit of development before the last quest.
Mission 2, beginning. There's a flooded Temple to the north, and when I went there, I found 12 Titans and others waiting. But by that time, the main character was summoning 97 Fire Elementals (with the corresponding ring) and casting Ring of Cold, dealing 440 damage on the Titans and their company, plus we should also consider the triple ballista, which was extremely necessary on the first map...:smile16:

P.S. Since the needs of the second mission are different from the first, and perhaps you quickly took what was offered instead of what was needed, there's an island with a mentor to the north-north-east of the starting point. That's great. I managed to change the education branch to Dark Magic, and Vampirism, obtained in that very Flooded Temple, was activated. :cool:
Attachments 1
1 file attached • Total size: 194.4 KB
Просто мне нравятся брюнетки...Поэтому и - Лукреция :rolleyes: Асха всё обращает во благо (с).:cool:

Statistics

Welcome our newest member: artem

Users Online 3 users 1496 guests