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The game turned out to be quite drawn-out due to an early encounter on the third week. At that time, Tiraxor, thanks to artifacts, was already a good mage, and I bought out a quarter of his army. I immediately took the max-hive, and the tension of the moment subsided: Tazar went about his business, and Tiraxor also went to replenish his forces. I found three single-unit conscripts and a hive with 27 units. The castle had a stash of orcs, so I placed archers there and didn't regret it: Pandora brought 20 Royal Medusas. In the final battle, there were also 10 Cyclops and 50+ orcs.
As usual, I took the main opponent, he captured, and after a couple of turns, the final battle took place:
Statistically, I was 1.5 times stronger. Mana: 70 against 40+. Units were equal, he had 5 Angels against my 2, my archers, his melee units. I suspected a mass haste spell, and that's what it was. My Lightning spell, with 550+ damage, worked three times out of four during the battle. I skillfully and with a bit of luck protected my archers, cast mass shield, and secured a hard-fought victory.
P.S. Thanks to my opponent for kindly agreeing to give me an autosave due to my silly mistake (I forgot to send reinforcements from the outpost before the first final battle).
I confirm. Excellent start :) 1 final battle in my favor. But a terrible mid-game:mad: :mad: :mad: 10 turns of mistakes in a row. The biggest one - on day 7, the opponent captures my capital - :mad: I don't make it in time with my units and don't send 1 Angel from the outpost to recapture the capital (I thought there were 10 Goblins there) - in the end, there are 34 of them :smile09: :smile09: :smile09: :smile48: The castle kills my Angel, the opponent on the 1st turn destroys most of my army, and I have to kill him in the castle. I lost quite a lot because of this epic fail. Perhaps the outcome of the game would have been different :cool: :p