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I started playing in June, right before the newbie summer season of 2014, and I played almost exclusively on the SMK map for the entire months of June and July. I managed to get somewhat familiar with online play. My first games on Jebus in July were terrible, even though I had watched a lot of streams and replays. In general, it took me about 4 months of playing before I was ready to play decently on any of the 5 newbie templates. I completely agree with Romantica on this issue. Even in this thread, in some reports, the game doesn't even reach the final battle; on Jebus, people can spend 2 weeks on respawn and lose on GO, wasting 10+ hours on the game, and on HLK, they can spend 2 months looking for each other.
Adding Panic and Balance, for example, is perfectly possible. Panic is a very complex template for newbies, in my opinion; there's a lot of micro-management involved. And Balance is just insane:smile04: