Wow!))) And here the question arises: which is better, a titmouse or a crane?))) I'm having trouble choosing. There's a choice between resistance/perception/literacy (which are clearly not better than leadership) and stable, but not always useful, leadership and the prospect of water.
Well, resistance is definitely not worse than leadership.
And if you analyze it, what is really worse: learning (4), first aid (6), perception (1), navigation (8), literacy (1), magic (1), diplomacy (1), mysticism (2), property (1). The numbers in parentheses indicate the probability of occurrence, totaling 25.
Now let's look at the probability of getting must-have skills: attack (5), logistics (8), earth (3), air (1), tactics (6), wisdom (2) - totaling 25.
The rest: archery (7), scouting (7), pathfinding (8), leadership (5), luck (2), ballistics (7), intelligence (1), water (2), artillery (8), resistance (5), totaling 52.
In general, the probability of getting two undesirable skills to choose from at the third level is quite low. If you play with probabilities, I would choose Tazar. However, not so long ago, there was a topic on the forum discussing skill tree builds, and if they are indeed fixed, then by figuring this out, we could put an end to this discussion.