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HoMM3 HD - Releases and updates.

#145
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HoMM3 HD 3.808f
3.807 -> 3.808

[+] Added support (automatic detection) for English SoD 3.0

[+] The tooltip for a visited university now lists the skills available there.

[ ] Changed the game's appearance at resolutions of ????x600 (brown bars on the sides).

[-] Fixed a conflict between new scrolls and HotA (crashes were possible when selling artifacts).

[!] Changed (significantly optimized) the mod's file handling core. The mod's performance is noticeably faster, even on Windows 7 with an SSD and a Core i7 3610QM in a laptop (for example, when opening the scenario manager window), and as a result, the known slowdowns in Exagear (a program for playing the third game on Android) are gone.

[!] By default, settings (tweaks) are now applied as for SoD for unknown mod versions of the game (in previous 3.8xx versions, they were applied as for WoG).

[-] Fixed a bug in HD+: the chess timer did not stop during a battle with an opponent's garrison (/ mine guard) in a network game.

[+] New multiplayer mode in HD+: opponents fight for neutral monsters (+ bank guards, conservatories, utopias, ...). This is an in-game option called PvP Neutral Combat. It works correctly only if both players use 3.808. It works in both network games and HotSeat.

[+] In the launcher, pressing [Enter] in the tweak search field does not start the game, but acts the same as clicking "Find Next".
[+] Added the "System Cursors" option to the graphics settings in the launcher (the < Graphics.SystemCursors > tweak has been moved).
[+] HD3_Launcher.exe can now detect the game version and launch it correctly from the command line without additional keys.

[+] Optimized stretchable graphics modes:
- Now, the graphics core is not reinitialized when switching between fullscreen mode and back, resulting in: + stability and + faster mode switching.

[!] For vertical resolutions less than 606, the standard darkening when transitioning between screens has been restored (however, transitions are faster in 32-bit True modes). It can be disabled with the tweak < UI.DarkTransitions > = 0.
[ ] For vertical resolutions greater than 606, darkening is only present when starting/loading a scenario (the absence was critical when playing HotSeat and caused graphical glitches when transitioning from the loading screen to the map).

[+] For the following (future) versions of the English and Ukrainian packs installed on The Shadow of Death, the animation of the main menu has been removed.
[+] Improved compatibility with Era (in particular, with the Battle Heroes mod).

[+] New image scaling filters have been added to the 32-bit True (stretchable) GDI graphics mode: UltraSaI and xBRZ, with several variations for each. These filters are demanding on processing speed and the number of processor cores.
The < Graphics.Nx.Threads > tweak determines how many cores (logical processors) will be used for filtering.

[+] Minor fixes and improvements.
HoMM 3 HD:

последняя версия - 5.0 RC96 (19.09.2020)

последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8

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