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#448
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Graf_Bananov
took all the respawns, opponent still had some left, start wasn't great: hero without lizards and they aren't stationed, opponent had double (and as it turned out, there was a Naga set near the Castle and 2 Griffin Conservatories on the respawn). but on 112 I get advanced logistics for Tazar, which can't help but please. we started making contact from week 2, the blue-faced one crawled out of a one-way portal which was a bit confusing, immediately the question arose how many troops were there? - it turned out 160 Gremlins, 2 Nagas, 4 Mages, and Golems 6 pcs. but somehow we scattered in different directions without a battle of the main heroes, then I managed to close the one-way portal. on 132 I take the Conservatory 4 pcs. if the opponent hadn't pushed on the second week, he most likely would have lost. on 135 I take the Dragon Utopia - a bit shocked by such lousy artifacts, but nothing, on the next turn I scout another one in the same area - a bit better, Shield +4 to all already. then 3 more Dragon Utopias and I got control, decided not to drag it out and kill the opponent.
Thanks for the game!!!
There were options of course... the hero's intuition didn't work :smile17: chose the wrong option :smile17: As a result, I built up my towns poorly, built the Mage Guild late, couldn't unite my army, native treasure sites were empty (18 ducks, Sniper's Bow and Helm +4), the Dragon Utopia on the respawn max with Boots and Helm of the Navigator.
And the opponent played excellently, step by step devouring the center with Dragon Utopias and his mega fat treasure site with several Dragon Utopias and a bunch of Dragon Fly Hives and came to kill :smile20:

Once again HotA pleased with its unpredictability :smile01: and showed that choosing a strategy is the main thing :rolleyes: but this still needs to be learned :p

Thanks for the game!


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