Skip to content

"only XL-2"

#433
Auto-translated
wowa
despite the fact that Solmir and Taz were papas until the end, Taras and Ajit fought in the finale

there were 3 swamps on the map, the opp took one in week 1, double))
Solmir, however, spent the whole week running across the wilderness to his companion, the road was blocked by treasure zone guards((
naga dwellings without djinn (there was their external dwelling, but there weren't enough resources for construction, so I put in a citadel)
when I saw that I couldn't reach the companion on 121, U-turn, Solmir goes to take the 2nd cons, then into the corner, nowhere else to go for now, there are gloves, boots, another cons (3) and Jeddit from prison, who basically decided the game :)
first he took back a +5 shield, then -- already with adv. earth -- the cyclops nest on the tower, and for his sake I leveled up as many as 2 loser-schoolboys (Solmir had earth too)), failed the 1st one with air, but the 2nd was leveled up at the very last moment, when the papa with about 180 mana burst into the Dragon Utopia on 133
max level, I go in with everything I had, angels in the corner under shield and stone skin, plus a slayer from Coronius came in handy as an add-on to resurrect)) got out with angels and caps, they gave boots for resist, +10 knowledge cap and 2 books -- blue and white, which decided it:

there was contact in the center, my loser was chased away from the tavern village (after Laura's kettle, the last harpy survived on 1 (!!!) hit :D I check the overview in the basement, and I see a necro-village with blue power nearby, as well as the Dragon Utopia to the right
I make a run with the papa supposedly toward the upper village, but actually I want to turn toward the lift, to lure away the Dragon Utopia if the blues don't get there first
the opp didn't know he was spotted and gave a gift: half the power on the loser, half in the village and Taz on the move, though with gr. fly and tactics he is unkillable without shackles
Dragon Utopia for now can wait, I destroy the power, cut down everyone around (thought for a long time -- whether to chase Taz away, or let him spend moves breaking it himself, but chased him anyway)
then 2nd Dragon Utopia (there was stone skin, yeah))) and runs with losers and papa for AoTD
then running around, I take the surviving swamp-companion and Solmir at the start of the week doesn't reach it, as usual, 1 move from the opp's swamp -- the blues move their growth into the corner
then I take the last swamp from the blues, and they are without castles, but temporarily
eat another 3 Dragon Utopias, interesting stuff: blue cap, +10 SP, sword +12 and everything in pairs of 2
parallel to this, I level up Taras with air and logy, Solmir also got logy in the 8th slot as a bonus -- oh wonder -- to offense!! before that I even took water for the book))
power: at the start of the week I buy everything from 3 swamps, upgrade ducks and Solmir makes a dash into the corner, Taras breaks in there, DD, minus loser, another DD -- blue army! (didn't have time to hit Taz)
finale under orb and AoTD, opponent writes GG

thanks for the game, good luck further :)
Thanks for the game.
Награда: Лучшему игроку сезона Осень 2009 за замок Конфлюкс