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On this map, you need to act quickly, so I would choose either the Market or the Assassins as a bonus. The Market will give you an advantage in building in 1 day, which means that by the 2nd or 3rd week, we will have more creatures.
That's what I did, I chose the Market. By the way, I thought about it for a long time and decided to play as a hero after all, because I've already played as a warrior several times, and it's not interesting anymore. What can I say, it was very difficult to play as a hero, but that made it even more interesting. Just look at the battle with the peasants, I chased them all over the battlefield with Furies and shot them down with Assassins. In 4 weeks, I couldn't build a Capitol and capture the gold, crystal, sulfur, and mercury mines, the guards were too strong. Some people wrote here that you need to capture the gold mine first, but that's just impossible, because in the 2nd week, 40 upgraded Lizard Riders were guarding it. But I managed to build up to a castle by the 3rd week, and I had Hydras, upgraded Minotaurs, Assassins, and Lizards. I sold all the resources and bought everyone out on the last day, except for the Furies. I visited all the Resource Confluxes, but unfortunately, I didn't free the Arena, there were more than 50 mages. And I also regretted not building the upgrade in the city (+1 to Knowledge).
In the final battle, I first did what was suggested here earlier: don't attack anyone, move away as far as possible, even though I was tempted to attack the weak heroes. As a result, they all killed each other, and I finished off the last one, and I had 30 Guardian Minotaurs and 70 Assassins left in my army, along with 7 or 9 Hydras.
Then I decided to go back to a save and kill the weak ones. Then it was fun: I killed 2 weak ones, the 3rd killed the 4th and 5th, the 5th killed the 6th and 7th, the 3rd attacked me and was successfully defeated, and then I finished off the 5th:D.
MjTh
I won't impose my point of view on the build, but in my opinion, Railag is a hero who deals damage with his army, so I would advise you to focus on attack up to the Speed spell, Dark Magic, you don't need everything, but Slow and Plague should be there, defense up to Expert+Resistances and Stone Skin, and also Luck, Soldier, and Resistance.
I thought for a long time about what to choose between Luck and Intelligence, and I still chose Luck. Because it has a cool feature: you can get a skill that, in 10% of cases + multiplied by the level of Luck, gives a chance to deal double damage with Chaos magic, and plus 15% magic resistance is also very good to have, considering that we are playing as a Necromancer and against Necromancers, the latter really like to cast Chaos magic, and magic resistance, along with 20% damage reflection, makes Railag even cooler. Although, in general, Intelligence is a very good skill, and I always try to take it as one of the first. I took the remaining skills as Chaos Magic, Sorcery (Wisdom is great:D), and after getting the ring, I got Logistics, which I was planning to take anyway