Thanks for the game :D
Confirmed.
We picked all the resets, maybe my first 111 could have been playable. On the first day I built horses in the citadel. During the game I thought I had exits into 3 treasure zones instead of 4, but after closer inspection it actually was 4, just 2 are adjacent on Inferno ground. 2 treasure zones on Inferno ground and 1 on rocks are completely empty and the size of a nickel, meaning in these 3 treasure zones and the native respawn there is not a single hive, no consumables, not a single artifact for stats. There is a Golden Bow, Torso of the Centaur, Four-Leaf Clover, and an external dwelling of unicorns — that's everything across 3 treasure zones :smile05:.
Meanwhile my opponent from the start has Spirit of Sorrow, recruits 80+ Troglodytes from 50+ Gnomes, and has 3 consumables for 7 Angels on his respawn. Yeah, the opponent is not a novice, deeply neglects building on 113, builds a Mage Guild, then Shaktiti doubles mana the next turn, and on 121 he stands at Consumable 3-4 (I think he max-checked it, since otherwise he could have taken Consumable 3 with 177 Troglodytes and taken Consumable 1 with Blessing). After save issues, he persistently asked Pit whether to continue :D, Pit apparently decided to let the guys play :smile13:
No chance!
Thanks for the game!