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A program for calculating the strength of the guard on random maps in Heroes of Might and Magic III, called H3CalcGuards.

#119
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Guard strength is the sum of the monsters' power in the template zone and the selected monster power (using the button before generating the map). For example, on the Jebus Cross respawn point, it’s weak + strong; in the Jebus Cross treasure zone, it’s strong + strong. You can view the monsters' powers in the template zones in the template files themselves or in the descriptions of the templates in this thread: /topic/6313/