Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
Error Details:
Share Link
A program for calculating the strength of the guard on random maps in Heroes of Might and Magic III, called H3CalcGuards.
Guard strength is the sum of the monsters' power in the template zone and the selected monster power (using the button before generating the map). For example, on the Jebus Cross respawn point, it’s weak + strong; in the Jebus Cross treasure zone, it’s strong + strong. You can view the monsters' powers in the template zones in the template files themselves or in the descriptions of the templates in this thread: /topic/6313/