And then a wonderful thought occurred to me: I wondered why rush when there are things to collect on the map, and the 3rd attempt was later but more effective :D
Thanks to the opponent for the game (and to the others for their patience)
ps: work has piled up lately, damn near no free time
Actually, everything was obvious to me from the start - all rests were chosen by both sides, so we played whatever was dealt. I didn't look at what the opponent got, but my start was a 100% restart, which unfortunately was no longer available :(
There is one path from the Castle and it leads straight to 10-19 cyclops (the legion skirt is banned), on the bypass - 20-49 gr. beholders guard a ring for 2 rounds.
Unfortunately, the long passage up to nowhere was not blocked, so formally I am not entitled to a restart due to blocking.
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Day 2 (not in-game, but real own:) )
As a result of all the above, while the opponent was already finishing off the first AI (owning a couple of neutral villages), I finally found my first one. With an exp. log on an efreet, it's only 6 days of travel :)
Nevertheless, I "closed" the week with efreets in the Castle and teleported demons + found the legion legs (gogs) and cyclops are guarding the skirt (little horns).
I started the second week by taking the skirt and the passage from the zone with efreets, while also painting the pit lord's hide and gogs - only there is exactly zero money, and of the available investors - only the besetni - a hell of a contributor!:)
And just as I breathed a sigh of relief that I could finally seek my fortune - I see Shakti's horse crop, who is brazenly working over a hive 3 days' walk from my capital.
No options left - I buy everything I can through trade and wait on the road (there are angels and ducks there - well, as it should be in the 3rd week!). To be honest, I had already gone to brush my teeth, because I saw a clear advantage on the opponent's side :)
But the truth of life established: Shakti runs away having lost his entire army, and Pyrrhus remains with a ballista and 20 demons. Oppa! So there is a chance!?
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Day 3
I decided that going to finish off the opponent with 20 demons was not the best option and set out on a tour to the AI elf. I take his main and find a short path through a portal to my "Kaliningrad" - that's what I dubbed that Dungeon in 6 tedious days of travel. There I paint the red drakes' hide, take the consu (1), armor +4/+4, and Shakhter flies in as a DD. He was literally 4-5 cells away from the mother on an angel with a drake (I didn't even have 2 guilds built yet :( I threw everything into trade). The second wave of mobilization allowed me to show once again who is master of the demonic land - Shakhter buys himself off with 2 angels and some remaining lizards (found about 120 somewhere and upgraded them :) ). My losses are 9 efreets, victims of an explosion. That's it - the end. Now wait for the hit-and-run raiders...
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Day 4
"Russians do not surrender"
Giving Shakhter no time to "catch his breath" - I take the long-spotted red orb for 100-149 vampires (if only I had shackles somewhere....) and realize that my last chance is to open Dragon Utopias. I see 3 - two in the wilderness of the backroads, but clearly out of the opponent's sight, and one right between us. I decide to start with my own.
The first falls with the loss of an angel, drakes, all imps, and some pit lords, fortunately I took a gladius from the psychos nearby.
But the reward - 40k + wings. That'll do :)
I fly through the boxes (+25 kun eyes +15 manticores) and tackle the second one. That one fell quite easily, but gave KV+necklace from the chain-gang+sea captain's helmet or something?:) In short, I put on NOTHING.
And at this time I see the opponent opening the border Dragon Utopia - all my hegemony of stats is over.
Quite logically and expectedly, Shakhter flies straight into the Castle (9 angels +48 gr. wyverns). ALAS and AH, but there's no chance here :(
Thanks for the game. Fought as best I could in this UG situation. Good luck in the tournament!
"Сущность войны — обман. Искусный должен изображать неумелость. При готовности атаковать демонстрируй подчинение. Когда ты близок — кажись далёким, но когда ты очень далеко — притворись, будто ты рядом."