The game dragged on for a very long time because of one-way passages((( The start of the game was brisk... On the first week I built horses in the Citadel. On day 122 I took a pair of Griffin Conservatories. On the second week I cleared a corner where there was almost nothing. Kyrre leveled up perfectly! On the third week I made a blunder and sent a scout hero with an army following another scout hero towards the central village through a one-way passage (forgot that it always has two exits). I ended up at the opponent's respawn, and he attacked me with his scout hero and army. It was a very interesting rehearsal of the final battle, only with scout heroes as the main characters))) I bought myself back. Then I took the central village and a Dragon Utopia not far from it (gave me all sorts of junk), cleared the treasure zone nearby — nothing interesting except experience boxes. On the third week I built dragons in my main, on the fourth week I took an external dragon dwelling and at the end of the week placed dragons in the enemy Rampart castle. Also on the fourth week I took the second Dragon Utopia (and the last one of the game), it gave me the Book of Water, Boots of Water, etc. (in short, more junk). By this point I had built two Mage Guilds of level 5, but they didn't give me control spells, except Town Portal. On the fifth week I went to clear the orange and turquoise corners, but there too only experience boxes, no artifacts, no Dragon Utopias((( On the sixth week I went to visit my opponent after clearing his treasure zone, but, as usual, found nothing interesting there (not counting a ring of +1 to HP as such). Meanwhile, I had amassed a decent army with double growth: 19 gold dragons, 34 horses, 6 angels, 107 Grand Elves, 54 Dendroid Guards, 160 Centaurs. The opponent Town Portaled to his main and attacked me with 11 Phoenixes, 11 angels, 54 Unicorns, 900 skeletons, and some smaller stuff... Stat-wise, our mains were roughly equal (except for spell power, where Shakti had a two-to-one advantage). The first final battle took place! The opponent out-spelled me in it. After it, I had 52 Grand Elves, 2 angels, and 3 horses left. The opponent had 1 angel and over 800 skeletons left. I bought myself back and offered a draw. The opponent refused, saying he had full control. Two days later he attacks me in my main, again with an inferior army and relying on his magic. At that time I had 55 Grand Elves, 5 angels, 200+ Centaurs, 50+ Pegasi, 19 Dendroid Guards, 130+ Dwarves, and the 3 horses that survived the first final battle. He had 894 skeletons, 1 angel, and 40 Medusas. That was an epic final battle!!! With all the magic special effects from the opponent))) He started with Armageddon and ended with Earthquake))) Only I had more mana left, about a hundred or so. First I resurrected 48 Grand Elves — where would Kyrre be without them — then cast Anti-Magic on them, then resurrected my angels and cast Anti-Magic on them. Then the skeletons charged into battle (after the Earthquake), they were selflessly held back by Dendroid Guards and Centaurs, while the Grand Elves pounded them from a distance. Then I used the calculator and cast two consecutive Implosions on the skeletons, and finished off the remnants with angels and Grand Elves. GG. Many thanks to my opponent for an engaging game! The chances of victory were slim, but fortune favors the bold)))
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