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“Flight to Salvation” – “Deeds and Paths of Darkness” [4th campaign, 1st mission]

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Vadimh
At the beginning of the second mission, there will be Hottabych and a lot of gold, and you can already level up into anything you want. The easiest way to complete the first mission is with Armageddon and new golems. It is also useful to leave Zehir with the "Master Summoning" skill and fire warriors, and learn Phoenix. There are also 2 witches on the map, which it is desirable to visit, and an altar to exchange artifacts for experience.

Well, the peculiarity of the beginning of this mission is that it starts at level 25 and has good combinations, and after the city appears (dialogue with the genie), 200K experience is deducted, and it drops to level 9, and essentially you take new sets. Summoning and Chaos are needed, as I think.

Added 2 minutes later
Eleondor
I took these skills (considering that I play with mods) - Knowledge (attraction, collective reward, graduate), Sorcery (secret knowledge, wisdom, secret revelation), Summoning (the entire Master Summoner branch), Darkness (Master of the Mind, Weakness of Darkness, Seal of Darkness), Luck (magic resistance, soldier's luck, lucky sorcerer). Usually, people take a more reasonable build, but I like to play like this). And if I use a mentor, I take Chaos instead of Summoning (mana drain, fire, mana explosion).
Sorcery is definitely good, but does he really need Darkness? Chaos and Summoning might be better than the Luck line.:confused:
Просто мне нравятся брюнетки...Поэтому и - Лукреция :rolleyes: Асха всё обращает во благо (с).:cool: