Started playing the first mission... well, it's exactly as I expected... it's nowhere near the quality of the developer's campaigns... it's the same old thing in fan-made maps: let's make the battles unfair by limiting your units and resources, and add puzzles that are just a waste of time... where's the depth of the story? Exactly:rolleyes: ...look at the scenarios from Nival))
Here's a town, here's a hero, here's a bunch of resources, develop! And then an enemy hero comes along, or you find him, and there are 3,000 skeletons, and all your progress is gone, you'll be stuck replaying the map:D ...and here, we'll cut off your legs... ta-da, he's crawling... let's cut off another hand...:D ...aha, that's better, now play like that:D :D :D
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