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RPG based on KOTOR – suggestions and perceptions!

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#107
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Saruman;78857
Regarding the plot. If I understand correctly: it would be better to set it long before the events of Episode 1. Somewhere around 700 years after the colonization of neighboring systems and the discovery of the Force and other races. Imagine: a galaxy with many hostile factions, the Sith and Jedi Orders, numerous underground organizations, and the Republic uniting only humans for now, with many unexplored corners of the galaxy, and mentions of Earth (which is still the capital of the Republic)...
And all characters, except the GM, should start as beginners, so there won't be privileged Sith and Jedi at the beginning.
Rather, 4000 years before the events of the film. The game, whose title graces this section, describes events from 400
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