06.02.2015 PunkeR (blue, Inferno, Pire, Pire) def LION1 (red, Dungeon, Gunnar, Gunnar) 122
Scarce resources spawn, Pire came with 15 imps, but Shakhti was in the tavern with 2 stacks, the Griffin Conservatory was 2 hexes from the castle not far from the road, so I decided to play. Right on the way - a block with grand elves, which also guarded the entrance to the underground, so I had to fight anyway, cut down some Troglodytes. On 114 I built pits and took the computer's castle - took it but couldn't hold it. A couple of turns later the computer retook it, killing my main hero and coming to my respawn 1 hex from my castle. Troops and artifacts were on another hero, and Shakhti got some decent levels, so I decided to keep playing on him. I had to pass troops and kill the computer's hero, since I had nobody at all in my castle, and scout heroes were running around with 1. In the end I lost 1 turn. I entered the underground through another entrance, left Shakhti there to collect resources and armies (there were native external dwellings), passed the army again closer to the computer's respawn, since the plan was to take the castle and get rid of the dangerous neighbor. Moreover, I was catastrophically short on gold: even though I managed to build efreeti, I had no Citadel and no means for further purchases and development.
On 121 I wanted to retake the castle from the computer, but Shakhti ran into the opponent's main hero in the underground, I had to run and change strategy. I stripped down completely, bought efreeti and pits, and decided to attack with a scout hero that could reach Gunnar in one turn.
In the end, fire blast: Gunnar with stats and 6 manticores against a scout hero with 4 efreeti and 6 pits. A very tough battle, but the pits pulled through.
Thanks for the game!
yes it was like that very close we were I didn't expect it I confirm thanks for the game