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Игры HoMM3 for fun

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Meo
Meo (Blue Castle, Valeska, Müllich) def Rockmachine (Red Barbarian, Craig-Hack, Craig-Hack) 232, 2sm4d(3)

This was supposed to be a rematch, but the second game was similar to the first in many ways:

There were as many as three "cans" on the respawn — 1, 2, and 3, all with royal stacks.
On turn 121, I take out the first two; now, one should know when to stop, but the possibility of a beautiful start — boom, 6 angels in your pocket — pushed me to risk the third one right then. A single half-dead angel was leading the freed brothers out of it... That's some champagne. "Saving Private Ryan" )) They froze us and ate the marksmen) But 4 angels are still power; we play.
..
On a secondary site, I found an ifrit dwelling, and by the first treasure zone I had a decent army, but seeing Craig there in time, I decided not to force events and split up for a trip to another treasure zone further away. It turned out to be decent — no less than 8 Pandoras, one medium artifact. They shoved two stacks of dendroids (graded and ungraded) at me.

Having fed up, I return to the first one (scouting showed that Craig left empty-handed, longing for the treats behind strong guards) and the Dragon Utopia with 3 blacks is mine. It gave stat artifacts. The last Pandora finally gifted a full level 5. Level 4 would have been better, but a 2k explosion is also not bad (that's what decided it), and I go straight from the treasure zone to the red player.

This campaign quickly turned into a rather comical sight due to the clumsy actions of the losers — how they both tried to prevent 20 dendroids (speed 3) from falling behind the main army. A winding, branched underground, poor scouting. It would have been easier to break through the ГО. And turning back halfway would have been doubly stupid. In parallel, a jagged chain was being built as a bypass from the capital (it was already the 2nd month, 3 castles, troops other than level 6 and 7 hadn't been bought yet... The losers are scurrying through the sands, then through the swamp... They never made it. In general, I wandered in the underground for at least a week until I came out to the dungeon, finding myself in the area of the barbarian's special operation to clear a rich treasure zone with hives. It was visible that he had only just begun and I arrived very poorly timed. Müllich stayed in the castle until the start of the week and first cleared the Dragon Utopia. Around him, like a disturbed hive, the enemy's minions flew about, trying to confuse me and lure me the wrong way. Acting more by intuition (there was no air view in 4 castles!!), I catch up with Craig. Almost ran up to him. But the barbarian was clearly on logistics; he zoomed past Müllich and attacked the dungeon! And there sat my favorite damage-dealer mage with "generous" artifacts (including a helmet +10 knowledge, +4+4 etc.) and a weak army. Craig really powered up!

232 A dilemma arose: either take the bull (meaning Craig) by the horns (ha-ha!) or continue clearing, since two Pandoras and an academy (+2 to everything) were nearby, and allow Craig to turn his pitiful mana remnants into a full 200. Common sense won.
The finale (siege of the dungeon with Craig inside) went like this: we, all under oil, hugged the edges and fired magic (I used explosion, the opponent lightning) — since the exit from the castle was blocked by dendroids. Müllich over-fired and at the end for the sake of propriety finally burst inside, quickly changed his mind and ended the battle in his favor again with explosions.
Thanks for an interesting game!

Great game)))) Craig-the-Bull! Taken by the sides! Ha-ha))) I was slightly floored by this party. Not a bad start — on week 1, I build bears from minimum resources. The cavalry separated half the respawn, which I wouldn't have tried anyway))) developed on the second half of the respawn:rolleyes: :p Gorgeous treasure zones. On week 3, I start running after them! But here's the catch: they just won't give me slow:smile32: :o and the guards are just same-damn!!! Haven't seen any like this in a long time:smile24: 100 units or more (and you have to kill them without slow!!!:smile16: :eek: ) There was a brutal battle with 130 diamond galims — 7 squads of 17. Barely escaped with my life:cool: :D On week 4, I saw Müllich the enemy and his magic power. And I realized — either I find explosion! or they'll bury me somewhere on the outskirts of the kingdom! (magic power 23:smile47: ). I take the Dragon Utopia — they give 30 thousand and various crap) like a captain's hat, and I buy all troops from the capital with this money (and there are many of them!:p ) Craig is spotted by the enemy with 30% army and stands not far from me — I'm trapped — on one side a dead end — on the other Müllich with 23 magic:smile24: But I very cleverly organize an operation to capture the Dungeon: I rush past Müllich and on the last move jump into the enemy Dungeon:cool: Yooo!!! On the same turn, I transfer all troops from the capital — and think I got away with it... didn't think they would attack me in the castle with my big army:rolleyes:
But I was harshly punished!!! Müllich somehow reaches the castle with wood-units and attacks:smile31: it was HELL! 340 magic points — against my 90. And an explosion for 2000 against my lightning for 650:eek: my big army didn't save me in such a layout
Game Over;) :)
Thanks for the game!) I confirm

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