Skip to content

Игры HoMM3 for fun

User Avatar
#1313
Auto-translated
Meo (Blue Castle, Valeska, Müllich) def Rockmachine (Red Barbarian, Crag-Hack, Crag-Hack) 232, 2sm4d(3)

This was supposed to be a rematch, but the second game was similar in many ways to the first:

There were as many as three cans at the respawn — 1, 2, and 3, all with royal stacks.
At 121 I took out the first two, and while one should know when to stop, the potential beauty of the start — boom, 6 angels in your pocket — pushed me to risk the third one immediately. A single half-dead angel was leading the freed brothers out... That's some champagne right there. "Saving Private Ryan" )) They were frozen, and the shooters were eaten) But 4 angels are still a force; we play.
..
In the secondary zone, I found an ifrit dwelling, and by the time I reached the first treasure zone, I had a decent army, but seeing Crag there just in time, I decided not to rush things and split up for a trip to another treasure zone further away. It turned out to be quite good — at least 8 Pandoras, one medium artifact. Two stacks of dendroids (upgraded and non-upgraded) were shoved my way

Having fed up, I return to the first one (scouting showed that Crag left empty-handed, longing for the treats behind strong guards), and the Dragon Utopia with 3 blacks is mine. It gave stat artifacts. The last Pandora finally gifted a full level 5. Level 4 would have been better, but a 2k explosion is also not bad (and it decided things), and I go straight from the treasure zone to the red player.

This march quickly turned into a rather comical sight due to the clumsy actions of the losers — how they both tried to prevent a stack of 20 dendroids (speed 3) from falling behind the main army. A winding, branching underground, poor scouting. It would have been easier to break through ГО. And turning back halfway would have been doubly stupid. In parallel, a jagged chain was being built as a bypass from the capital (this happened already in the 2nd month, 3 castles, troops other than level 6 and 7 had not yet been bought... The losers scurry through the sands, then through the swamp... They never made it. In general, I wandered in the underground for at least a week until I came out to the dungeon, finding myself in the area of the barbarian's special operation to clear a rich treasure zone with hives. It was clear he had only just begun and I arrived at a very bad time. Müllich stayed in the castle until the start of the week and first cleared the Dragon Utopia. Around me, like a disturbed hive, the enemy's minions rushed about, trying to confuse me and lure me the wrong way. Acting more by intuition (there was no air view in 4 castles!!), I catch up with Crag. Almost ran him down. But the barbarian clearly had logistics; he zoomed past Müllich and attacked the dungeon! And there sat my favorite damage-mage with "generous" artifacts (including a helmet +10 knowledge, +4+4 etc.) and a weak army. Crag really powered up!

232 A dilemma arose: either take the bull (meaning Crag) by the horns (ha-ha!) or continue clearing, as two Pandoras and an academy (+2 to everything) were nearby, and allow Crag to turn his pitiful remnants of mana into a full 200. Common sense prevailed.
The finale (siege of the dungeon with Crag inside) went like this: we, all under oil, hugged the edges and fired magic (I used explosion, the opponent used lightning) — since the exit from the castle was blocked by dendroids. Müllich out-fired them and in the end, for the sake of propriety, finally burst inside, quickly changed his mind and ended the battle in his favor again with explosions.
Thanks for an interesting game!

Безземельный дон с HeroesPortal, инкогнито.

Statistics

Welcome our newest member: artem

Users Online 1 users 1554 guests