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“Two Seasons: Winter-Spring 2015” Tournament. Online games for rating (reports, discussions).
It was a pleasant game: lots of money, skill point boosts, and a secondary town. In the second week, I went through the treasures and caught Aislinn without mana, but for some reason, I let her buy her way out, even though I could already attack with lightning; my GM-4 was built. In the third week, I finished him off. Thanks for the game.
Dungeon was rolled twice for my opponent, against my Swamps – he took restarts; the third time, it was Tower with Solmyr on Inferno. Well, that's not the worst thing. Not only is the map generation one-sided (my secondary town is a sand citadel, and my opponent's native secondary town is...), but also, in 2 FB (in the first, the opponent bought his way out), the pits demoralize by minus one morale, thereby making the Slow spell useless, which I used to cast earlier to get the first turn. If it weren't for the demoralization, the exchange would have been 0, and we would have continued playing, but it wasn't meant to be.