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Absolute skills

#315
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Agrail is already quite optimized and could potentially reach level 24 if you're lucky: 3 useful skills by default +2 witch huts. Zephyr: similar to Agrail. Railag: by default, he has an unnecessary defense, but theoretically, it's possible to reach level 28. Markel: similar to Railag - the completely unnecessary leadership will hinder us in obtaining the desired skill. Isabelle: similar to Markel and again, leadership. Faydaen: impossible, the tactics ruin everything. But in the last mission, we'll get a hero with this ultimate ability, and you'll be able to try it out. And use the skills wheel version 2.1 for the original game version 1.6 - I messed up by downloading 3.0. In general, I think the skill tree is terribly designed. Builds are not flexible. A chain of skills is tied only to 1, and not to all 3. And this ultimate ability - it should have simply been tied to the level (respect to the variant).

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