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One for all and all for one - 3

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#1035
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Aya
Group D, game 1.

Played with m200.
Luna appeared and did quite well in terms of resources, plus there were hidden Dendroids, so I decided to play, despite Ufretin being in the Tavern. On the respawn point, I saw a Consul 2-4, upgraded to Kentaur, broke through to the Snow secondary resource and took a town. Found another Consul - 2 with a Garrison. Broke through to another secondary resource, Lava, and spotted another Consul in the next zone (Dirt) near the passage. Checked the Consul on the respawn point - a 2. By turn 121, I had houses 1-3+5 in the Citadel.
Luna didn't have much to level up on, so I took the Consul with the entire army to turn 121. On turn 122, I took the second Consul with 2 Angels, making the army 12 Dendroids, 17 Grand Griffins, 50+ Griffin Kentaur, and 4 Angels. I started moving from Lava to Dirt, but I spotted the opponent's movements in that zone. I decided to go anyway - 4 Angels gave me confidence, and it would be good to take the third Consul before the opponent could. On turn 124, I took the Consul - max, and with a Scout, I occupied an empty Necropolis Castle of the Red player. I sent Scouts for reconnaissance, and placed Dessa in the Necropolis. On the next turn, I decided to give Dessa 5 Angels and eliminate a couple of visible Scouts. I eliminated them, and reached the town where the Red player's main hero was, and there was an army nearby. I killed the main hero, and the game ended. As it turned out, the opponent misclicked and bought the main hero in the wrong place, which is why he was so vulnerable. But I don't think that was the deciding factor; Luna and the Consuls just worked out very well.

Thank you for the game.
Thank you for the game
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